[Résumé]
THIS PAGE IS WORK IN PROGRESS
Antoine Villepreux
Production Director
- 84 bd. du Montparnasse
- 75 014 PARIS
- (France)
- ☎ +33 6 71 01 66 13
- ✉
- 47 yo
Work Experience
More than 24 years of experience in the video games industry
- Production Director.
Supervising project managers. Supervising plannings. Reporting. Setting up projects.
- Budget estimates. Plannings. Leading and following projects. In relation with Publishers
- Software architect. Programming Lead. Supervising programmers
- Hiring. Tutoring. Scrum-Master.
- Showcasing games (international).
At [Cyanide Studio] (Video games)
2008-2024 : PRODUCTION DIRECTOR
- [Blood Bowl III]
- PC/XBSX/XB1/PS5/PS4
- [Werewolf: The Apolcalypse - Earthblodd]
- PC/XB1/PS4
Werewolf: The Apolcalypse - Earthblodd
- [Rogue Lords]
- PC/XB1/PS4/Switch
- [Blood Bowl Ⅱ & BB Ⅱ Legandary Edition]
- PC/Mac/XB1/PS4
Blood Bowl Ⅱ & BB Ⅱ Legandary Edition
- [Styx: Master of Shadows]
- PC/XB1/PS4
- [Game of Thrones RPG]
- PC/Xbox360/PS3
- [Confrontation, Aarklash Legacy & Dogs of War]
- PC
Confrontation, Aarklash Legacy & Dogs of War
- [Blood Bowl: Tablet Edtion]
- iOS/Android
- [Pro Cycling Manager - 2008 to 2024]
- PC
Pro Cycling Manager - 2008 to 2024
- [Tour de France - 2011 to 2024]
- Xbox/PS3/XB1/PS4
2009-2010 : PROJECT MANAGER & LEAD PROGRAMMER
- Sep. 2010
- [Blood-Bowl Legendary & Chaos Editions]
- Real-Time Strategy & Sport mix
Solo & Multiplayer
Blood-Bowl Legendary & Chaos Editions
- Sep. 2010
- [Dungeonbowl]
- Real-Time Strategy & Sport mix
Solo & Multiplayer. Level Editor
- Mar. 2009
- [Blood-Bowl]
- Real-Time Strategy & Sport mix
Solo & Multiplayer
- Nov. 2006
- [Horse Racing Manager Ⅱ]
- Sport Management
- Jun. 2006
- [NFL Head Coach (PC Outsourcing)]
- Sport Management
EA Outsourcing.
NFL Head Coach (PC Outsourcing)
2003-2005 : C++ PROGRAMMER THEN CO-LEAD PROGRAMMER
- Jun. 2005
- [Chaos-League Mort-Subite !]
- Real-Time Strategy & Sport mix
- Apr. 2005
- [Pro Rugby Manager 2005]
- Sport Management
- Jun. 2004
- [Chaos-League]
- Real-Time Strategy & Sport mix
At [Microïds] (Video games)
2001-2002 : LEAD PROGRAMMER
- Mars 2003
- R&D
- Setting up a cross-platform (PC/PS2/XBox) and cross-projects framework
- Nov. 2002
- [War and Peace]
- Real-time strategy game
2000-2001 : C++ PROGRAMMER
- Real-time strategy game / Game engine, Codebase design
- R&D / 3D engine modifications. Animation engine. Procedural textures. Tools.
Skills
Roles
- Production Director
- Project Manager
- Lead Programmer
Skills
- Studio Management
- Projects Management
- Software design, architecture & engineering
- Game Analytics
Plateforms
- Windows / Mac
- XBox / Playstation / Switch
- iPad / iPhone / Android
Programming Languages
- Used: C++, PHP, JS, HTML, CSS, C#
- Known: Python, Java, ADA, Prolog, Lisp
Middlewares
- Engines: Unreal Engine 3 & 4. Unity. Gamebryo. Renderware
- Misc.: Sqlite. Wwise & Fmod. Boost. Lua. Bink. Cegui. Racknet...
IDE & Tools
- Visual Studio, CodeWarrior. Jenkins
- Subversion, Git, Mercurial, Perforce, Source-Safe...
- WAMP, AMP, PHP, JS, MySQL, PWA, jQuery, Bootstrap, etc.
- Excel, Calc, Google spreadsheets. Word, Writer, Google Docs. Wikis.
Education
1999 - 2000 : DESS (Master 2) Informatique Multimédia
Post Graduate Diploma in Computer Science
- Main Subjects: Computational Geometry, Computer Graphics (Image Synthesis & Processing), Computer Music
- Other Subjects: Economics, Accounting Methods, Psycho-Physiology
- Project: Modeler / Raytracing program in C++
1998 - 1999 : Maîtrise Informatique
Equivalent to a M. Sc. in Computer Science
- Subjects: Computer Engineering, Artificial Intelligence, Functional and Object Programming, Parallel Programming, Databases, Networking
- Option: Digital Image Synthesis
- Project: Declarative tropical fish modeler in C/C++ on Unix
1997 - 1998 : Licence Informatique
Equivalent to a B. Sc. in Computer Science
- Subjects: Compiling, Operating Systems, Mathematics for Computer Science, Algorithmic and Data Structures. 3D, IA, C, ADA, Lisp, Prolog
- Option: Networks
- Project: Implementation of new deformation tools, called IFFD, as a plug-in for MAYA
1995 - 1997 : DEUG MIASS
A two year undergraduate course in mathematics Science
- Mathematics and Physics
- Option: paragliding
1994 - 1995 : Mathématiques supérieures
First year of classes preparing students for entrance to science-oriented "grandes ecoles"
- Main Subjects: Mathematics, Physics
- Accepted for the second year
1993 - 1994 : Baccalauréat C
Equivalent to the General Certificat Education A level
- Main Subjects: Mathematics, Physics, Chemistry, Biology
- Other Subjects: French, Philosophy, History, Geography, English, Sport
Language skills
- French: Mother Tongue
- English: Advanced in written and spoken
- German: Beginner
Interests
- Programming & Web development
- Playing guitar & Reading
[writen by human not by AI]
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